Venue (1999-2006) was a multimedia electronic act that treated live performance as installation. Music and visuals were composed together, with tightly edited projections functioning as part of the score. Each performance became an immersive environment where sound and image carried equal weight, merging into a singular audiovisual work.
TOP FLOOR (2007–2010, with a brief 2020 quarantine comeback) was a weekly live, interactive audiovisual performance staged in Downtown Los Angeles. Starting on Stickam and later moving to Twitch, the project transformed early streaming technology into a stage where audience and performer shared the same frame. Viewers at home could stream themselves into the broadcast and be composited into the live video mix, creating a feedback loop between audience and event.
As co-creator and creative director, Chris shaped the show’s visual and sonic identity, working as DJ, VJ, content producer, and live video-mixer. In experimenting with new forms of participation, Top Floor reflected the early evolution of online performance and community-driven media.